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Heroes of Might and Magic V (sometimes referred to as Heroes V or HoMM5 ) is the fifth installment of the Heroes of Might and Magic turn-based strategy video game series. It was developed by Nival Interactive, under the guidance of franchise-owner Ubisoft. It was released in Europe on May 16 and the United States and Canada on May 24, 2006.

Factions

There are six factions in the game: Haven, Inferno, Necropolis, Dungeon, Sylvan and Academy. Additionally, the game's expansion packs added the Fortress and Stronghold alignments.

Academy

The Academy is a town dominated by wizards and magical creatures since its debut in the second game of the series. Not much has changed besides its location, moving away from snowy mountains of the Tower City in Heroes of Might and Magic III to a vibrant desert scene closer to the original Wizard castle, now filled with middle-eastern dress. Most of its heroes focus on magic, and their army comprises mostly shooters and flyers. The hero for the Academy Campaign is Zehir, the son of the late Arch-mage Cyrus and the new Arch-mage.

Academy's units : Gremlins, Gargoyles, Golems, Mages, Djinns, Rakshasa & Titans; Racial skill : Artificer; Hero : Wizard;

Dungeon

Hailing from the underground empire of Yggo-Chall , the dark elves are a group of fallen elves whose society is built around secrecy, plots, and betrayal. They were once part of the Sylvan faction, but became renegades when they made a pact with the mysterious Faceless. They mastered the ability of Irresistible Magic, which made their spells so powerful that even those who had the strongest resistance to magic have little chance to resist. The hero for the dark elf campaign is Raelag, a mysterious and ambitious warlock.

Dungeon's units : Scouts, Blood Maidens, Minotaurs, Dark Raiders, Hydras, Shadow Witches & Shadow Dragons; Racial skill : Elemental Chains; Hero : Warlock;

Haven

A faction populated by humans and ruled by religious warlords, the Holy Griffin Empire propagates "Law and Order" as their supreme goal. Arising from their military tradition, they have the ability to train their soldiers, promoting them from one level to another. They are the primary protagonists of the game's campaign missions. Their main Heroes are Queen Isabel, and Godric, the king's uncle and the top general for the Griffin Empire.

Haven's units : Peasants, Archers, Footmen, Griffins, Priests, Cavaliers & Angels; Racial skill : Training; Hero : Knight;

Inferno

A dark kingdom of demons from the underworld, the Inferno is a faction which uses "Gating", a method used to summon additional, though temporary, reinforcements onto the battlefield. Making their infernal abode on blasted lava terrain, the demons are the primary antagonists in the game, led by their evil overlord, the Demon Sovereign Kha-Beleth. They are the protagonists of the second act of the campaign, where they are led by Agrael.

Inferno's units : Imps, Horned Demons, Hell Hounds, Succubi, Hell Chargers, Pit Fiends & Devils; Racial skill : Gating; Hero : Demon Lord;

Necropolis

Once a secret cult flourishing within the dark underside of the Empire, the Necropolis is ruled by corrupted wizards who worship a twisted version of the Dragon of Order, seeking to find everlasting peace and beauty in death that has been denied to them in life. They can use the dark magic of necromancy to re-animate slain enemies and fill their own ranks with shambling corpses. The Hero for the Necropolis campaign is the shrewd and cunning Markal.

Necropolis' units : Skeletons, Zombies, Ghosts, Vampires, Liches, Wights & Bone Dragons; Racial skill : Necromancy; Hero : Necromancer;

Sylvan

The old Rampart faction from HoMM III in spirit, the Sylvan faction is more distinctly Elvish this time around. Their heroes focus on archery, and so do their creatures, who can finish off their enemies without touching them. Their racial skill gives entire armies bonuses when fighting certain enemies they have slain previously. They are the counterpart to the Dungeon. The hero for the Sylvan Campaign is Findan, a diplomat.

Sylvan's units : Pixies, Blade Dancers, Hunters, Druids, Unicorns, Treants & Green Dragons; Racial skill : Avenger; Hero : Ranger;

Skills and abilities

A hero can learn a new skill, upgrade an existing one, gain a new ability or create combos of multiple abilities upon gaining a new level or visiting special buildings on the adventure map. There are two sets of skills available to heroes: racial skills and regular skills. A hero can have up to five regular skills and always has the proper racial skill. Skills are divided into four levels: Basic, Advanced, Expert, and Ultimate. Each skill is associated with three to five abilities, depending on the race of the hero. Each level of skill gives the hero a chance to learn one ability under the skill. That is, a hero with Basic level of a skill can learn one ability, Advanced level two, and Expert level three. An ability is not immediately learned when the hero increases the corresponding skill level.

The racial skill that a hero learns is dependent on their native faction. All heroes from a faction learn the same racial skill and racial abilities. Each racial skill culminates in an 'ultimate ability' that can only be gained by learning a very specific set of regular skills and abilities. In addition to the three levels of skills that apply to regular skills, the racial skill can reach an ultimate level when a certain artifact is worn by the hero.

Story

Haven Campaign

An unexpected demon invasion interrupts the wedding of King Nicolai of the Griffin Empire and Lady Isabel, and soon the forces of the Griffin Empire are at war with the demons of Sheogh. With Nicolai at the front, Isabel is sent, along with her the abbess Beatrice, to the Summer Palace, where they are guarded by Godric, the King's uncle. Isabel persuades Godric to let her take part in the war rather than wait. Godric is to go to the Silver Cities to seek help from Archmage Cyrus, while Beatrice will go to Irollan to get help from Elven King Alaron. Eventually, Isabel raises an army, but when Beatrice returns to lead her to meet the Elven reinforcements, Beatrice reveals that she is Biara: a succubus and assistant to a demon lord, Agrael. (In fact, Biara had the original Beatrice killed and took her guise as soon as she learned that Nicolai had sent Isabel to the summer palace.) She obviously hasn't visited King Alaron at all, and the meeting was a trap by Agrael, who captures Isabel. Isabel escapes Agrael with Godric's help (Godric failed to enlist aid from Cyrus, but returns himself), but they are too late to prevent Agrael from killing Nicolai, who, with his dying breath, proclaims Isabel to be Queen in his stead.

Inferno Campaign

Although Nicolai is dead, Agrael has failed in his mission of capturing Isabel, and attempts to flee the wrath of Kha-Beleth, the Demon Sovereign. Intending to overthrow Kha-Beleth, he decides to capture the Heart of the Griffin, which Nicolai had used in their battle. When he reaches the mausoleum, he is met by a mysterious Elven apparition, Tieru, who reveals that the Demon Sovereign is attempting to summon an apocalyptic Demon Messiah. He instructs Agrael to meet him in the Dragonmist Islands, which can only be reached through the Elven land of Irollan. After a long march and battles with the Elves, Agrael meets Tieru, who tells him about the War of the Eclipse, where Kha-Beleth was banished, as well as the Demon Messiah's links to Isabel. Agrael admits that he questioned Kha-Beleth's plans because he has fallen for Isabel, and Tieru tells him that he must be purified of demonic corruption with the Rite of True Nature. Agrael agrees, and during the ritual, Biara attempts to steal the Heart, only to be sent back to Sheogh.

Necropolis Campaign

Meanwhile, in the Griffin Empire, Isabel's position as Queen is challenged by Archbishop Randall and other local lords, who begin a civil war. A mysterious necromancer, Markal, assists Isabel in her fight against the rebels. Markal reveals himself to be the former advisor to Nicolai's mother, Queen Fiona, and offers to help Isabel revive her dead husband with the Vampire's Garment. Although Isabel trusts him and helps him to gather its pieces, Godric is less gullible, warning Isabel that Markal had been banished years ago for his necromancy and treachery. Isabel ignores him, and as she and Markal gather the artifacts, she destroys former alliances with the Elves and the Wizards, whose leader, Cyrus, is killed by Markal for one of the artifacts. When Godric can take it no more, he keeps the last artifact and bar

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