Head Licker

This article lists creatures that appear in the Resident Evil franchise, including video games, films, novels, and replicas.

Resident Evil

Hunter

The Hunter is one of the first original monster designs in the series. The Hunters are established in the games as a breed of artificially-created half-human/half-reptilian creatures with sharp claws created by the Umbrella Corporation. They are introduced in the original Resident Evil as replacement enemies for the zombies when the player revisits the mansion during the later part of the game. According to a file in Resident Evil: Survivor , hunters prefer to hunt in packs.

The Hunters are recurring enemies throughout the series and sub-species of Hunter are introduced in later games.

Resident Evil 3 introduces two new type of Hunters: Hunter Beta and Hunter Gamma. Hunter Betas are the successor of the original Alpha model from the first game. They are very distinct from Alpha Hunters as their upper body is covered in red tumor-like bumps. Hunter Gammas are an amphibian-based model nicknamed "Froggers", which are endowed with long tongues, and are capable of swallowing the player.

Resident Evil Code: Veronica introduces the Enhanced Hunters, who are controlled by Wesker; and the Sweepers, which are Enhanced Hunters with venomous claws. Resident Evil: Outbreak introduces the Hunter R, an experimental form of Hunter Alpha. In Resident Evil: The Umbrella Chronicles , the Hunter R is shown to be Umbrella's mass-produced design.

Resident Evil: Dead Aim shows another form of Hunter, the Glimmer, which prefers to hunt in the dark, with only its two bright, shining eyes as evidence of its position.

Wasps

Wasps thrive in the Arklay Research Center's Residence, and have grown to a huge size from the T-virus. They are no different in appearance from a normal wasp except for the size, but they do build a large hive in the residence. Their stings are strong enough to (all versions), Resident Evil Outbreak and Resident Evil Outbreak File #2 , Resident Evil: The Umbrella Chronicles .

Chimera

A Chimera (taking its name from the mythical Greek creature) is a BOW that was created by inserting fly DNA and the T-virus into human tissue. They were being manufactured inside the Arklay Research Facility's basement lab and adopted that section of the facility as their habitat during the mansion incident. Aside from their fly-like appearance, the Chimera's most notable characteristics is their ability to walk over walls and ceilings.

The Chimera was the only other BOW, besides the Hunter and Tyrant, that was created through genetic manipulation. Their wings were too small to allow them to fly, and they lacked a fully developed exoskeleton. Even though they showed signs of notable resilience, their intelligence was little more than that of an insect. Due to their many flaws, further research into more advanced forms was never conducted, and the Chimera's basic form was never refined. The Chimera also mutates quickly into a more advanced version of its self if it feeds on "fresh" DNA which allows it to move more rapidly, use more force and to grow bigger in size.

  • Appears in: Resident Evil (all versions) and Resident Evil: The Umbrella Chronicles .

Plant 42

Plant 42 is a large plant infected with the T-virus, and it was part of the experiment on botanical subjects by Umbrella researcher Henry Sarton. With a massive flower-like nucleus protected by distorted petals and extremely powerful vines. After its DNA reconstruction by the T-Virus, its behaviour suddenly became aggressive, and its appetite became carnivorous. It used its bloodsucking tendrils to completely sap the researchers of their blood. Plant 42 grew to invade the residence, by climbing to the top of the ecosystem, and it completely took hold of the dormitory. In the library room, using its roots to feed on the water in the Aqua Ring beneath it. As noted in a chemistry report lying around in the residence, the plant is vulnerable to a particular chemical, named V-Jolt or UMB Nº16. Up until its destruction at the hands of S.T.A.R.S., its roots were firmly in place throughout the entire building.

  • Appears in: Resident Evil (all versions), Resident Evil: Outbreak and Resident Evil: The Umbrella Chronicles .

Yawn

The Yawn is a giant and highly poisonous T-virus-infected snake.

  • Appears in Resident Evil (all versions) and Resident Evil: The Umbrella Chronicles . It is called Yawn due to the way it looks when it is about to bite.

Adder

A small snake that was not mutated extensively by the T-virus, and that holds none of the characteristics of more enhanced BOWs, such as Yawn. It has a poisonous bite, in addition to being small and hard to hit.

  • Appears in: Resident Evil (all versions) and Resident Evil: The Umbrella Chronicles .

Neptune

Neptune , named after the Roman god of the sea, is a BOW that was created by implanting the T-virus into a great white shark. It was created to test the effects of the virus on a sea creature. The creature was accompanied by two smaller offspring. During the viral outbreak in the facility, Neptune and its spawn were released from their water tanks by a scientist, which flooded the entire Aqua Ring. Two Neptunes swam in the river bordering Raccoon's University.

  • Appears in: Resident Evil (all versions) and Resident Evil Outbreak , and Resident Evil: Umbrella Chronicles .

Tyrant

A Tyrant is a fictional creature from the Resident Evil series. Tyrants make appearances in almost every Resident Evil game as antagonists. They are portrayed as biologically engineered super soldiers, used by the Umbrella Corporation. There are many types of tyrants as the result of several different experiments.

The desire to create an obedient super soldier lies at the core of Resident Evil's story line. Following the discovery of the Progenitor virus, the Umbrella corporation’s founders become eager to create a bioweapon that is both powerful and capable of following orders. Prior to the events of Resident Evil Zero , Umbrella used the Progenitor Virus to create the T-virus, which they believe can be used to manufacture powerful organisms. A problem with the virus’ compatibility with humans set the project back, as only humans with a very rare genetic makeup are capable of mutating into potent and manageable life forms. Umbrella eventually overcame this setback by resorting to using clones of Sergei Vladimir, one of their executives who happens to be genetically compatible.

The events of the Resident Evil Zero and Resident Evil chronicle the Umbrella Corporation's development of a functional super soldier, known as a Tyrant. Though the early Tyrants are defeated in their first encounters, Umbrella manages to use the battle data from those defeats to produce other, more efficient Tyrants in the later installments of Resident Evil .

Numerous Tyrants have been created throughout Resident Evil's story line, each with its own defining characteristics. The games' creators have consistently depicted Tyrants as brutal, grotesque, and violent creatures. Additionally, the intelligence of Tyrants has varied. The first two Tyrants in Resident Evil Zero and Resident Evil are depicted as unintelligent, while Nemesis and the T-103 are shown to possess some intelligence and the ability to carry out specific instructions.

The weapons used by Tyrants have also varied. While most Tyrants in the Resident Evil series rely on sheer physical force to subdue opponents, Nemesis is able to use a rocket launcher. Other Tyrants, like the T-091, T-092, and the T-078 Tyrants from the Resident Evil: Dead Aim and Resident Evil Code: Veronica games are able to utilize tentacles, energy attacks, and battering rams.

GameSpot listed the Tyrant in their "Top 10 Video Game Villains" article at number ten, stating "When a game boss is first introduced with a line like, 'All people deserve to be eaten,' you know you're in trouble."

Resident Evil 2 / Resident Evil 3

Nemesis

Main article: Nemesis (Resident Evil)

Ivy/Poison Ivy

Ivies are the results of Umbrella experiments on plants, mostly derivative from the Plant 42 experiment. They are bipedal green plants with arm-like vines and a large orange flower. Their main method of attack is to whip their target with their vines. They can also attack at range by spitting acid.

Poison Ivies have slightly different coloration than their counterparts and are physically tougher. The most notable difference is that the acid they spit is now poisonous.

  • Appears in: Resident Evil 2 , Resident Evil: Survivor , and Resident Evil: The Umbrella Chronicles .

Grave Digger

A huge worm-like creature. Exposed to the T-virus, the worm has mutated to enormous size. It retains the ability to burrow underground, and it prefers a subterranean environment, although it will surface if h

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